Wow what a hectic week.
After barely sleeping this weekend and half snoozingly helping our fantastic artist out with their asset and level design. We actually finished Trainsmission the Global Game Jam weekend in Rotterdam.
So... We're super excited to see people are having as much of a blast playing as we had making it.
I personally can see a lot of things to make our hectic train adventure even better, such as
* More switches to do more things such as drawbridges, TNT explosions and rotating tracks.
* More themed levels, our artists were really enthusiastic about making a Himalaya / alps level.
* More fine tuned mechanics for keeping up and perhaps even saving your passengers.
* More ways to blow up your passengers.
* Exploding cows.
NOTE: These are hypothetical ideas and in NO way a promise and always subject to change.
We'll probably do a premium model as well for a way more polished and explosively extended version.
If you got more ideas and/or feedback for Trainsmission, be sure to leave a comment.
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